In this chapter, we explore various three-dimensional (3D) shapes found in everyday objects, toys, and crafts.
Shapes can be classified by analyzing their faces, edges, and corners:
We can build 3D shape frames using clay balls (to represent corners/vertices) and sticks (to represent edges). For example, a cube frame requires $8$ clay balls and $12$ sticks.
When we join multiple cubes together, we can form new shapes:
A standard die is a cube with faces numbered from $1$ to $6$ dots. The opposite faces of a standard die always follow a specific mathematical pattern: